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Gaming Addiction

Two recent cases prove it’s no joke to play ‘Diablo III’ for 40 hours straight

21 Comments

By Chris Scullin

Posted Aug 15, 2012

Drug addiction, alcohol addiction and gambling addiction are all serious problems that usually require the help of a professional to overcome. They are disorders that are often perceived as incredibly dangerous and sometimes life-threatening. They are serious topics that regularly have severe consequences.

On the other hand, when discussing the issue of video game addiction, the tone of the conversation is often light-hearted, as if the condition is more of a joke than a serious addiction. However, I am here to tell you that this is most definitely not the case.

Some of the more obvious negative effects of video game addiction include obesity, a lack of exercise and a lack of desire for face-to-face social interaction. However, some of the less recognized effects include increased aggression, a lack of motivation and even life-threatening dehydration.

As video games have become more violent, critics have suggested that they are leading those who play them to engage in more violent behavior. However, many studies have found this allegation to be completely false, concluding that video game violence does not lead to increased real-life violence.

What does lead to increased aggression, however, is increase competitiveness. A recent study found that the more competitive a game is, the more aggressive a person’s behavior is likely to be after they spend time playing the game. And in the days of XBOX Live and the PlayStation Network, where you can play games against real-life people at any time of day, gaming in general has definitely become more competitive.

Video games are also clearly capable of brainwashing a person. My evidence for this comes from the story of 15-year old Tyler Rigsby from Columbus. He made national news last week after collapsing from severe dehydration following a four-day-long “Call of Duty: Modern Warfare 3” gaming session. He was rushed to the hospital and revived.

His mother reported that he only left his room to use the bathroom or grab a snack, but his overindulgence in the game clearly caused him to forget that he needed something to drink as well.

As bad as this is, it isn’t the worst report of somebody becoming too enthralled in a video game. Last month an 18-year-old boy died in a Taiwan Internet Café after playing “Diablo III” for 40 hours straight.

I’ve seen many a roommate destroy their GPA in pursuit of their 10th prestige in “Call of Duty” or by trying to win it all in “FIFA World Cup.” I’ve seen just as many turn down an invitation to a restaurant or bar because they were too busy climbing up and down buildings in search of their next target in “Assassin’s Creed.”

Don’t get me wrong; video games are full of perks. They are capable of teaching the player problem-solving skills as well as developing hand-eye coordination. They are a great time waster when you have 20 minutes or so to kill. Video games can also be a great stress reliever. However, a problem can arise when the game itself becomes the actual cause of the stress rather than a way to relieve it.

My purpose in writing this article is not to suggest that we all stop playing video games. Rather, what I am hoping is that people recognize that video game addiction is no laughing matter. It’s truly a serious disorder that could require professional treatment to cure.

While not all video game addicts will require treatment to kick the habit, the same could be said about alcoholics, cigarette smokers and cocaine addicts. However, those who do receive treatment are more likely to return to being functioning members of society.

Comments

pwnttothemax @ 08/21/2012 05:14 am

there are actually quite a few social benefits to playing video games. i have friends all over the world that i've met online through SWTOR and Halo. also playing multiplayer games is a great way to bro out, and it's really the best way i was able to be social before i drank. i only post this because, in my opinion, the social stigma is overblown. when done in moderation, video games can be a great thing!

ThatOneGuy @ 08/29/2012 11:05 pm

Oh, kids shouldn't be playing video games? Well, look at it this way. Video games help keep kids out of trouble. Instead of going out to that party, getting drunk, and driving home and dying, they sit at home and talk to their buddies online. Instead of going and doing drugs, they can go on an adventure in their own world. What about movies? Movies have even MORE violence, gore, and sexual content. No one looks at them. Why? Because we put RATINGS on them. Maybe if parents regulated games like they did movies, then this wouldn't be an issue. Frankly, this is just another sad case of ignorance and bad parenting.

Calling_you_out @ 08/29/2012 11:52 pm

I suggest you actually conduct research before writing instead of trying to educate the internet with armchair pseudoscience. Most college freshmen can produce a more accurate article solely on the fact they have a higher probability to acidently use a credible source of information rather than over sensationalized and misleading news articles. The next item I would love to cover is that this is no new disorder. Your "source" population actually suffer from extreme cases of disorders already listed in the DSM. Any involvement with video games is merely an instance where these poor souls have utilized video games as inputs or outputs with a general addiction. Each individuals actual affliction has caused their addictions to cross the border between safety and harm. If you dare blame video games for this you are more ignorant than most. This is like blaming a cow for someone's heart attack. Let's disregard medically proven heart conditions, the lifestyle... more
I suggest you actually conduct research before writing instead of trying to educate the internet with armchair pseudoscience. Most college freshmen can produce a more accurate article solely on the fact they have a higher probability to acidently use a credible source of information rather than over sensationalized and misleading news articles. The next item I would love to cover is that this is no new disorder. Your "source" population actually suffer from extreme cases of disorders already listed in the DSM. Any involvement with video games is merely an instance where these poor souls have utilized video games as inputs or outputs with a general addiction. Each individuals actual affliction has caused their addictions to cross the border between safety and harm. If you dare blame video games for this you are more ignorant than most. This is like blaming a cow for someone's heart attack. Let's disregard medically proven heart conditions, the lifestyle choices of said individual, and just go straight for that fucking cow. Who gave it the right to be tasty? less

Really? @ 08/30/2012 02:43 am

There is very little statistical evidence that backs any of these claims, and the article itself bears no relative support for any of its numerous accusations outside of anecdotal evidence and specific events. Firstly, in the incident of Tyler Rigsby, the idea that he was 'brainwashed' is frankly ludicrous and detracts from the point that his parents should have limited his play time as well as prevented him from purchasing a mature-titled game. Secondly, using personal experience to bolster your argument is rather flimsy. "I've known three people that behave in a certain manner, therefore any person like them must also act in a similar manner" is incredibly weak and shows a lack of serious thought. Finally, I want to say that any substance can be the source of addiction. That is to say, it is important to identify that people are susceptible to addiction of any sort (I once knew a boy that ate six packs of strawberry yoghurt a day), and to single out video games only furthers general ignorance and perverts perceptions of the actual nature of addiction.

D157799 @ 08/31/2012 11:01 am

@THATONEGUY Your right so they don't go out have a social life, make friends, and just stay inside play with their computer friends and become antisocial. The most recent antisocial kid that I know of lived in Aurora Colorado. You can not compare playing video games(like there is nothing wrong with any aspect of them) and being social(as ONLY drinking and driving). Mccoy played "The Getaway" so much he decided to start going on our highways and taking pot shots at cars passing by.And guess what he killed someone( and he was an antisocial as well) And FYI I know a crap ton of people that play video games, some constantly and guess what THEIR STONERS! good call man

Andrew Doan, MD, PhD @ 09/06/2012 02:13 pm

Video Game Addiction is a real disease and a real problem. 1) Video games stimulate the dopamine pathways in the brain. 2) When we don't have enough dopamine, we get depressed. 3) Functional MRI scans on video game addicts show that the brain lights up like patients who are addicted to drugs and alcohol. Here is an analogy that will help people see how video games can be an addiction clinically. Pathological gambling is considered a medical condition related to lack of impulse control where the individual seeks the dopamine highs of gambling regardless of the social, personal and financial ramifications of the addictive gambling behavior. In the US, there are clinical programs to treat addictive gambling behavior. Many video games utilize gambling strategies to reward gamers, for instance, kill boss and receive a random drop. These random drops can be rare items that have real monetary value, sometimes thousands of dollars. Gamers place incredible worth on... more
Video Game Addiction is a real disease and a real problem. 1) Video games stimulate the dopamine pathways in the brain. 2) When we don't have enough dopamine, we get depressed. 3) Functional MRI scans on video game addicts show that the brain lights up like patients who are addicted to drugs and alcohol. Here is an analogy that will help people see how video games can be an addiction clinically. Pathological gambling is considered a medical condition related to lack of impulse control where the individual seeks the dopamine highs of gambling regardless of the social, personal and financial ramifications of the addictive gambling behavior. In the US, there are clinical programs to treat addictive gambling behavior. Many video games utilize gambling strategies to reward gamers, for instance, kill boss and receive a random drop. These random drops can be rare items that have real monetary value, sometimes thousands of dollars. Gamers place incredible worth on rare drops in the game as it requires extensive time to acquire these rare items. If video game design is similar to games of chance seen in casinos, then would it not make sense that certain individuals can develop impulse disorders with video games, similar to people who become addicted to gambling? I am speaking from personal experience of selling and buying virtual items from games like Diablo on eBay. My Windforce bow was worth about $200 on eBay and when I saw the drop, the excitement and rush from seeing the legendary bow drop after killing the boss was intense and incredible! Clearly, there are also positive benefits to gaming. There are also positive benefits to cocaine. Cocaine is still used medically for diagnostic testing and as a local anesthetic. However, gaming and cocaine, can be abused and for the reasons above, both stimulate the dopamine-reward pathways in the brain and will lead to formation of addictive behaviors. Andrew Doan, MD, PhD. Author of "Hooked on Games: The Lure and Cost of Video Game and Internet Addiction": http://www.amazon.com/dp/193557602X/. less

gamerzx152 @ 10/25/2012 01:56 pm

that is soo ture gameing is a real addiction that should be taken seriously

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